Spending on entertainment in 2002
December 05, 2003
Consumer spending on entertainment was up 6.5 percent in 2002, following an increase of 4.8 percent in 2001.
The increase in entertainment spending in 2002 was the second largest increase among the major components of spending; the biggest increase was in health care spending.
Households spent an average of $2,079 on entertainment in 2002, about 5 percent of total expenditures.
These data come from the Consumer Expenditure Survey. Entertainment expenditures are divided into four categories: fees and admissions; television, radios, and sound equipment; pets, toys, and playground equipment; and other entertainment supplies, equipment, and services. For more information, see news release USDL 03-759, "Consumer Expenditures in 2002" (PDF) (TXT).
Bureau of Labor Statistics, U.S. Department of Labor, The Economics Daily, Spending on entertainment in 2002 on the Internet at https://www.bls.gov/opub/ted/2003/dec/wk1/art05.htm (visited April 30, 2017).
Recent editions of Spotlight on Statistics
STEM occupations: past, present, and future
A look at employment and wages in science, technology, engineering, and mathematics occupations.
Workplace injuries and illnesses and employer costs for workers’ compensation
Workplace injury and illness data and the costs to employers for workers’ compensation in natural resources, construction, and maintenance occupations.
A look at the future of the U.S. labor force to 2060
Projected long-term trends in the growth, size, and composition of the labor force.
Union membership in the United States
Historical trends in union membership among employed wage and salary workers; union membership by a variety of demographic characteristics.